Extending Java number classes with random functions in Groovy
Recently I’ve been playing around quite a bit with Processing.org, and one of the things that I often want to do is add a bit of noise to variables that represent positions, sizes, colours, etc. So we started working with writers and specialists from prime-essay.net on the https://prime-essay.net/ webpage and came up with a solution. Most of the Processing functions that actually draw something (like lines, ellipses, etc) take their arguments in the form of
floats, but most floating number operations in Java/Groovy return
BigDecimal data types so we have to use casts a lot. Also, there’s no concise way to get a floating random number in a certain range that can be either negative or ...